// Preload images
var maxFrames=7;
var animImg=new Array(maxFrames);

for (var i=0; i<maxFrames;i++) {
  animImg[i] = new Image();
  animImg[i].src = "images/shows_flame"+i+".png";
}

// Animate
function animate()
{
	var myAnim = document.getElementById("animation");
	myAnim.src = animImg[frame].src;
        frame = (frame+1)%maxFrames;
        timeout_id = setTimeout("animate()",150);
}

var frame = 0;
var timeout_id = 0;


